Hi everyone!
I'm excited to share my new project, created as part of my personal portfolio. The model I've created is a Kel-Tec KSG, a modern pump-action shotgun. In addition to the main weapon, I've also designed a matching scope attachment to enhance its functionality and visual detail.
Both the shotgun and the scope are fully game-ready, with optimized topology, UV mapping, and PBR textures. This project showcases my focus on both accuracy and efficiency, balancing high visual fidelity with technical performance suitable for real-time engines. During this project, I also focused on refining my hard-surface modeling skills and deepening my workflow with Plasticity.
Big thanks to:
https://www.artstation.com/fasttracktutorials
https://www.artstation.com/samcoppola6